
Lofsöng is an ash-blown, top-down exploration game set on an Earth ravaged by nuclear winter, whose Brutalist structures form a sleeping, sunken language, revealed by sound. You are a “childlike figure” – notice the qualification – accompanied by a magic origami sculpture that refolds into such unlockable forms as gliders and sailboats, allowing you to zip ever more gracefully among the post-apocalyptic monoliths.
Created by Unrelated Studio, it’s a game about “deep time” whose promotional images recall the legendary Sandia National Laboratories report about how to signpost radioactive waste disposal sites in a way that might deter future generations, rather than enticing them.
The on-going popularity of art based on Sandia’s sculptural prototypes indicates the difficulty of that objective. There’s an area in Lofsöng that resembles Sandia’s “Landscape of Thorns”. I’d love to go picnicking there. When not pondering these Ozymandian relics, you’ll get to indulge in a bit of dune-surfing. It makes me think a little of Journey, though the palette and ambience are closer to Playdead’s work, Capybara’s Below and Okomotive’s Far: Lone Sails.
“The deeper you travel toward the epicenter, the further you fall into the cosmic unknown,” explains the Lofsöng Steam page. “Listen for what vibrates, what echoes, what remains.” Every piece of architecture in the game appears to be some kind of resonating instrument – there’s a beringed black hole that resembles an enormous amplifier. There are places where the omnipresent tides of grit pulse and shift according to some forgotten logic. “Geometry and sound work together to reveal what words never could,” the Steam page urges. “Play the sculptures. Unlock the mechanisms. Listen to what the stone remembers.”
You can expect “out-of-order” clues, “progression built entirely on discovery and recognition”, and a “second layer of mysteries” that may involve playing beyond the credits roll. It’s very much my cup of ornamental cosmic enigma, to the extent that I worry I’ll give it too much leeway and should be told to review e.g. Madden NFL 2026 instead. There’s no release date yet. Perhaps they should pencil it in for launch 10,000 years from now, and compose all subsequent press materials in mathematical equations and pictograms.