
Funky horror RPG Look Outside has just gotten a big update, with some fresh additions, enough balancing tweaks to kill any window-looking monsters, and some extra “nasty surprises” for its cursed mode. Seriously, these are some looooooooooooooooooong patch notes for the Devolver-published flick of spooky pixel artist Francis Coulombe.
Before I get into them, here’s a quick summary of what Look Outside’s about from our Callum, who sung its praises in our advent calendar late last year. “You play as Sam: an average schmuck who wakes up to find a great big cosmic entity has plonked itself right outside his apartment block, turning anyone who opens their curtains into big blobs of flesh and twitching eyeballs. It’s a killer set-up, but somehow far from the weirdest phenomena going on in this world. After Look Outside casually motioned for me to explore its interconnected layout of flesh-covered apartments, I tangled with infants made of teeth, sentient paintings, and even a mound of human faces in an endless corridor dimension.” Sounds cool. Both that that and the potentially spoilery patch notes I’m about to dissect have pushed it onto my wishlist.
Leading the way are some new additions update 2.3 makes, which include revamps of boss fights against chip shop owner Mutt, pink blob Honko, and mushroom guy Swordmaster Comatus. Some ending cutscenes have also been updated, while Coulombe has added an option in the settings to “remove the animated tile effects for people who have lag, and people who find them straining on the eyes”. Punk companions Xaria and Monty have been given the ability to call their hoodie-wearing mate Juicebox and defeating crossword witch Wilhelmina now offers you two new rewards to pick. It’s also worth poking around the flooded apartment for new stuff.
Meanwhile, the uber-tough Cursed mode has seen the max health boost it affords a bunch of bosses tweaked. A pool cue and a jacket have been moved, and an additional grenade added for those who avoid the Grinning Beast. Leigh’s eating habits have changed, with Coulombe specifying: “She now raids your fridge when you recruit her, and won’t join your party until she eats at least 8 food items with meat. She also eats one food item per day after that.” Sounds like your average flatmate. Some unnamed “other nasty surprises” for Cursed mode runs are also teased.
Right, as I mentioned these are long patch notes, so here are some lines that caught my eye from a leaf through the rest of them:
- Having soup with the friendly basement cursed folk recovers some calm and social now in addition to satiety.
- Fixed the giant roach fight in your apartment when at war with the roaches.
- Fixed issue where making a burrito would also give you all-dressed pizza. Also added a way to cook an all-dressed pizza by itself.
- Fixed being able to throw “Nothing” into the toilet on the ground floor ladies’ room.
- Fixed issue with entering the meat world though the TV not running the normal meatworld logic that affects the passage of time and other things.
Definitely check out the rest of Callum’s summation of why he dug Look Outside if you’re keen to see what the televisual meat world’s like. I hear it’s nice this time of year.