Nvidia recall Resident Evil Requiem-branded GeForce driver after users report GPU fan, clock, and performance problems

Mere hours after releasing their newest GeForce Game Ready GPU driver, 595.59 WHQL, Nvidia have recalled it, amid widespread reports of the update interfering with the cooling fans, core clock speeds, and even general game performance of users’ RTX graphics cards.

The driver’s announcement post, which still boasts of readying PCs for today’s Resident Evil Requiem launch, now carries an added warning: “We have discovered a bug in the Game Ready and Studio 595.59 WHQL drivers and have removed the downloads temporarily while our team investigates. For users that have already installed this driver and are experiencing issues with fan control, please roll back to 591.86 WHQL.”

As reported by VideoCardz, with a z, fan issue complaints seem the most prevalent. The 595.59 driver doesn’t exactly cause fans to spin off their mounts and fling themselves into the owner’s neck like a Ravenholm sawblade, but it is allegedly messing with the sensors that inform fans how hard and fast they need to spin to keep their GPU cool. That could potentially lead to overheating and a busted graphics card – a particularly unpleasant prospect when replacements have been made even more expensive by memory chip shortages.

Other technical woes blamed on 595.59 range from unduly limited boost clock speeds on RTX 50 series models, crashes, and lowered performance in Unreal Engine 5 games. Yep, that’s a rollback sitch indeed. For what it’s worth, I’ve been playing (and did all my desktop performance testing for) Resi Requiem on the previous 591.86 driver, and didn’t have any problems at all. Not that there’s much of a choice, now that the newer version has been pulled, but is the potential for very, very, very slightly better-shaded flop fringes worth the risk of inflicting heatstroke on your PC’s priciest component? It is a very impressive fringe. But no.

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