Minecraft 1.18.2 Update Snapshot 22w05a Patch Notes Today – DualShockers

Minecraft’s latest Snapshot is all set to be released today, and fans are curious to know what it will bring for fans out there.

As usual, we should be getting the latest Snapshot around 4 pm GMT. There is no specific timing at which the snapshot drops, but it usually drops around that time itself. It will be interesting to see what the update will offer, considering the last one didn’t add quite a lot.

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Here are the complete patch notes for the latest Snapshot.

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Minecraft 1.18.2 Update Snapshot 22w05a Patch Notes Today

CHANGES IN 22W05A

  • A change in 22w03a that re-arranged Badlands biome layouts has been reverted to avoid causing generation changes and chunk borders. This change will be re-introduced later.

FIXED BUGS IN 22W05A

  • MC-4533 – Water graphical glitch when connecting diagonally
  • MC-70848 – Water looks like it flows up
  • MC-105317 – Structure blocks do not rotate entities correctly when loading
  • MC-214289 – Pointed dripstone can replace blocks when generating
  • MC-216004 – Wood pillars from mineshafts are generating on pointed dripstones
  • MC-216589 – Abandoned Mineshafts don’t delete dripstone in certain situations
  • MC-232290 – Foxes will lay down in powder snow and not try to escape even when taking damage
  • MC-236775 – Biome Selector is disordered in other languages
  • MC-243152 – Slimes spawn in “Redstone Ready” superflat worlds
  • MC-245772 – Outdated chests’ loot tables get deleted when updating to 1.18.1
  • MC-245910 – Campfires and hoppers cause constant chunk saving
  • MC-247636 – Deleting a world no longer logs that a world is being deleted
  • MC-248181 – The player disappears at certain heights
  • MC-248189 – Teleporting below level 0 from the overworld to another dimension freezes the game on the loading screen until player dies
  • MC-248195 – Typing /placefeature crashes client when connected to a server
  • MC-248210 – Harsh chunk borders appear when upgrading to 22w03a
  • MC-248225 – Incorrect BlockPos getSquaredDistance() calculation
  • MC-248230 – Players get stuck on the “Loading terrain…” screen after rejoining the world whilst above or below the build limit

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