This day in Fortnite history: Season 4 releases – FortniteINTEL

How long have you been playing Fortnite? Do you remember all of these features and mechanics? Take a look at the Fortnite days of old, here.

Fortnite Battle Royale released on September 26, 2017. For many of us, that was the day that we fell in love with this brand-new title that eventually became a worldwide pop-culture sensation.

Not everyone played the game back then, though. It took several months to catch on. Here are 10 things that only the OG Fortnite players will remember.

1. Team Killing

Team killing might have been the most toxic element ever in Fortnite, which makes it surprising that it used to be the norm. Do you have a random teammate who is taking all of your loot? No problem, just kill them.

Of course, team killing led to a lot of accidents on the battlefield – which was what it was meant to do – but it bred more toxicity than anything else. Just look at this famous clip of NickMercs trolling one of his random teammates back in the day.

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Epic took this out of the game in the early seasons, meaning only original players will remember downing and finishing their teammates. After that, they had to rely on sneakier ways to kill allies like hitting them with an Impulse Grenade.

2. The Sniper Pump

The Pump has gone through more changes than any weapon in the Fortnite roster. Most players remember – or heard about – the double-pump days, but not many know that the Pump used to be completely broken from long-range.

Damage fall-off wasn’t as stark as it is today – for any weapon – but the pump could deal legitimate damage when an opponent was nothing but a dot on your screen.

Pumps have been nerfed into the ground in Chapter 2. It’s funny to think that a Green Pump used to deal 90 damage from 200 meters. Say what you want about the current state of Pumps in Fortnite, but no one is asking for this to return.

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3. Unnamed Salty Springs

Most Fortnite fans know that Salty Springs has been in the game since it came out, but not many players remember the days when it was the unnamed gem between Retail Row and Dusty Depot.

Early players, such as myself, discovered the small town with ample loot before it blew up. Once Epic threw a name on it, though, it became a central hub for battle.

Now, Salty Springs is more of a ‘squad-fill’ meme than anything else. Want to flip a coin on whether or not you’ll survive your drop? Land at Salty.

4. Transparent edits

Transparent edits were in Fortnite for a while – so long that a lot of pros and streamers were angry with Epic when they changed the system.

Looking back on how things were, however, it’s easy to see why they made the change. Imagine these crazy pro players could see through a fully-transparent edit. That’s way too OP and Epic made the right move with this change.

5. You couldn’t build through trees and cars

There are a lot of annoying little things in Fortnite. Certain areas won’t let you place a wall and others force you to build a cone rather than a floor. This was nothing compared to how Fortnite used to be.

Back in the day, you couldn’t build through cars, trees, or any other natural structure. If you got caught near one of these and tried to build, it was game over.

Adding the ability to build through these natural structures was one of the best quality-of-life improvements Epic has added.

6. The OG Default Dance song

The Fortnite Default Dance is still in the game – and remains one of the more toxic ways to taunt your opponent. We all know the two variants, but not many players remember the third.

The third Default Dance tune is nothing to write home about, but it was a strange removal from the game. It isn’t the iconic ‘root-doot-doot-doo-doo,’ but it’s arguably better than the drum solo version.

Here it is if you don’t know what I’m talking about.

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7. No back bling

Back bling wasn’t always a thing in Fortnite, either. Back in the day, you couldn’t mix and match your skins and back bling.

Whichever back bling came with your skin was the one that you were wearing. If the skin didn’t have one, then your back would be bare.

This was the case throughout Season 2. The Dark Knight skin was forced to wear his signature shield before this was eventually changed in Season 3.

Mini Marauder back bling

8. Pre-edited cone meta on controller

Anyone who played Fortnite on a controller before the implementation of the Builder Pro setting may know what this one’s about.

Back in the Combat Pro days, we had to use the bumpers on our controller to cycle through our structures – the same way we cycle through weapons, today.

In those days, it was often easier to pre-edit your cone into a ramp rather than cycling all the way to the ramp piece. This kept everything closer together.

Credit: Epic Games

In the old days of Fortnite, someone running at you with a pre-edited cone was incredibly intimidating. Just by seeing this, you knew that they took the game seriously enough to maximize their advantages.

Builder Pro removed the need for this and drastically increased the skill ceiling on a controller. Now, some pros are arguing that the controller is actually more powerful than a keyboard and mouse.

9. Manually switching material types

Even if you don’t remember the days before Turbo-Building, you probably know that there was a time when players had to individually place each structure.

The implementation of Turbo-Building was a massive game changer, but people forget that there was a small quality-of-life improvement before this setting was added.

In the old days, you’d have to press a separate button if you ran out of wood and wanted to switch to brick or metal. If you didn’t, the game would act like you didn’t have any materials. Thankfully, this wasn’t the case for long – once the community started to take building seriously.

10. Platform-specific traps

There are currently 0 traps in Fortnite, but when the game first came out there were a few different types. What’s more, is that each type was specific to a certain kind of surface.

The Spike Traps that we all know were only able to be placed on the floor. There was an electricity trap for a wall and another for the ceiling. Anyone who plays ‘Save the World’ knows that Epic was using the same model, here.

Of course, the number of traps complicated things and Epic eventually widdled it down to one before expanding the roster and, eventually, removing all of them.

So, there you have it: ten things that only OGs will remember about Fortnite. Do you remember any of these? All of them? None of them? Let us know when you started playing in the comments.

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